|
That went well |
Talk to that nice girl on the subway |
06/20/2012 01:31:48 |
0.64 |
|
|
Mirror Master |
Grow some eyes in the back of your head |
06/20/2012 01:31:48 |
0.70 |
|
|
Gotta hide |
Escape a nightmare |
06/20/2012 01:31:48 |
0.67 |
|
|
Get the scoop |
The pulitzer is in the bag |
06/20/2012 01:31:48 |
0.71 |
|
|
Just because |
Ray's kind of a jerk |
06/20/2012 01:31:48 |
0.88 |
|
|
"That" guy |
That creep on the subway? Yeah, that's you. |
06/20/2012 01:31:48 |
1.21 |
|
|
Duo |
Gain control of two characters |
06/20/2012 01:31:48 |
0.75 |
|
|
Teamwork |
Team up to fix the lab's water system |
06/20/2012 01:31:48 |
0.77 |
|
|
Savior |
Save Dr. Morales |
06/20/2012 01:31:49 |
0.79 |
|
|
Cut the rope |
Save yourself by destroying a rope |
06/20/2012 01:31:49 |
0.83 |
|
|
Good listener |
Listen to Saul's whole story without interrupting him |
06/20/2012 01:31:49 |
0.83 |
|
|
No smoking |
Discover the chemisty department's secret |
06/20/2012 01:31:49 |
0.75 |
|
|
Wired |
Rewire the lab door circuit |
06/20/2012 01:31:49 |
1.04 |
|
|
Angel |
Open Dr. Morales's journal without damaging it |
06/20/2012 01:31:49 |
0.80 |
|
|
Dream master |
Get all the memories from Anna's dream maze |
06/20/2012 01:31:49 |
0.87 |
|
|
Quartet |
Gain control of all four characters |
06/20/2012 01:31:49 |
0.80 |
|
|
Blueprint snatcher |
Nab the blueprints from the police archive |
06/20/2012 01:31:50 |
0.97 |
|
|
See the Wizard |
Find Morales's financial information |
06/20/2012 01:31:50 |
0.92 |
|
|
Magnetic personality |
Maneuver everyone through the super collider |
06/20/2012 01:31:50 |
0.98 |
|
|
Access granted |
Gain access to the inner vault |
06/20/2012 01:31:50 |
0.98 |
|
|
I promise you |
Your uncle holds the key |
06/20/2012 01:31:50 |
0.98 |
|
|
Safecracker |
Crack Tortoise's safe |
06/20/2012 01:31:50 |
0.92 |
|
|
Blackmailer |
Gain Tortoise's help by resorting to blackmail |
06/20/2012 01:31:50 |
1.44 |
|
|
Archive master |
Get the blueprints on your first try |
06/20/2012 01:31:50 |
1.19 |
|
|
Hippocrates |
Pay Ozzy while keeping your professional integrity intact |
06/20/2012 01:31:51 |
1.27 |
|
|
Close to heart |
Learn Bennet's secret |
06/20/2012 01:31:51 |
1.12 |
|
|
Finding north |
Use a compass to find a new location |
06/20/2012 01:31:51 |
0.99 |
|
|
Key nabber |
Remove the contents of a locker without opening it |
06/20/2012 01:31:51 |
0.99 |
|
|
Phone tracer |
Track the movements of a killer |
06/20/2012 01:31:51 |
0.99 |
|
|
Technophile |
Find a new location on the map using fancy technology |
06/20/2012 01:31:51 |
0.99 |
|
|
Lesser of two evils |
You sided with an enemy to stop a greater foe |
06/20/2012 01:31:51 |
1.14 |
|
|
The new world order |
You stopped a killer, but let the big fish go free |
06/20/2012 01:31:52 |
1.02 |
|
|
Independent |
Finish the game without asking another character for a hint |
06/20/2012 01:31:52 |
1.50 |
|
|
Listen to us |
Play the entire game with commentary mode active |
06/20/2012 01:31:52 |
1.56 |
|
|
High Score |
SUPER ACHIEVEMENT: Finish the game with a full score |
06/20/2012 01:31:52 |
1.58 |
|
|
Safe seer |
INSANE ACHIEVEMENT: Open Tortoise's safe without using any "visual aids" |
06/20/2012 01:31:52 |
1.40 |
|
|
Quick escape |
INSANE ACHIEVEMENT: Escape from the monster without locking the door |
06/20/2012 01:31:53 |
1.37 |
|
|
Decoder ring |
SUPER ACHIEVEMENT: Decode a journal |
06/20/2012 01:31:53 |
1.01 |
|